Begin in the early 1900s with J
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masterful drawings illustrate stories that have never been properly told and introduce key characters who haven’t yet received their due
The Gardens of Ynn RPG Adventure Skan Begin in the early 1900sFind a wall covered in ivy, vines, moss, or similar, and clear that vegetation away. Using chalk and charcoal draw a realistic door (with keyhole, hinges and doorknob) on the surface below. Write upon the door: Ynn, by way of [the current location]. Leave, so the drawing is no longer visible, and on return the drawing will be replaced by a real door. When it is opened, the Gardens of Ynn will be on the other side: infinite, overgrown,